AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games in Saudi Arabia Q3 2022
In Q3 2022, the top 5 sandbox-like games in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights on these metrics.
Throughout the third quarter of 2022, the top 5 sandbox-like games in Saudi Arabia demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a closer look at the individual performance of these games:
Roblox from Roblox Corporation experienced a steady decline in weekly revenue, starting at approximately $267K at the end of June and falling to around $183K by mid-September. Weekly downloads also followed a downward trend, decreasing from approximately 57K to 38K over the same period. However, the game maintained a relatively stable number of weekly active users, fluctuating around 1.5M throughout the quarter.
School Party Craft by Candy Room Games & RabbitCo saw a significant increase in weekly downloads, starting from 2.6K at the end of June and peaking at over 60K in mid-September. The game’s active users mirrored this growth, climbing from 6.3K to nearly 98K over the quarter.
Craftsman: Building Craft from StarGame12 showed fluctuating weekly downloads, with numbers ranging from a low of 7.4K at the end of September to a high of 32K in late July. Despite these fluctuations, the game maintained a steady number of weekly active users, averaging around 210K throughout the quarter.
Block Craft 3D: Building Game by Wildlife Studios experienced a gradual decline in weekly revenue, starting at $215 and dropping to $123 by the end of September. Downloads also showed a downward trend, with numbers decreasing from approximately 21K to 20K. The game’s active users varied, peaking at 227K in mid-July before falling to around 193K by the end of the quarter.
Minecraft Trial from Mojang saw its weekly revenue fluctuate, starting at $14K at the end of June and ending at approximately $9.5K by late September. Weekly downloads showed a similar pattern, peaking at nearly 21K in mid-August before dropping to about 7.1K by the end of the quarter. The game’s active users peaked at 251K in early August and then declined to around 195K by the end of September.
These insights highlight the varied performance of sandbox-like games in Saudi Arabia during Q3 2022. For more detailed insights and data, visit Sensor Tower.